Welcome to DivvyO's Minutefrontier Stuffitorium! If you haven't played Minutefrontier ever before, what is your problem? Get on the Play Store and download it immediately! Then, when you want some more information about certain parts of the game, click on one of the links below:

INDEX

JOBS

ABILITIES

ENEMIES

TIPS

MAP

JOBS

MinuteFrontier has a total of 51 jobs to choose from as of version 1.0.16. Here's a list of them, and what they offer as you play the game:


VILLAGER

BRAVE

THIEF

FIGHTER

HUNTER

NINJA

SAMURAI

WIZARD

PRIEST

RAVER

GIRL

SORCERESS

IDOL

MONK

SMITH

GEOMANCER

KAPPA

VAMPIRE

GHOST

TAMER

DWARF

DRAGOON

KEKKAISHI

NECRMNCR

BUNNY

SWORDSMAN

GUNMAN

EXPLORER

GARDNER

ASSASSIN

ROBOT

MAID

BERZERKER

MCGKNIGHT

CLOWN

AUGUR

PIRATE

ANGEL

GAMBLER

SCHOLAR

SNIPER

CAVALRY

SAGE

WEREWOLF

SUMMONER

DEVIL

BLKKNIGHT

HERO

MOLE

AFRO

HOLYNIGHT

VILLAGER

NORMAL
0.0km
This is the VILLAGER. You begin the game with this job, and you need to be at least Level 2 with it to proceed with any other classes. For every level you gain with the VILLAGER, you recieve a passive heal of 1 HP per second. This heal only works when Minutefrontier is not your active application.
HP+10
POW+1INT+1
VIT+1MEN+1
SPD+1LUK+1
WEAPONS
LONG SWORD1.00
KNIFE1.00
HAMMER1.00
SPEAR1.00
BOW1.00
STAFF1.00
DICE1.00
ABILITIES
2SLEEP RECOVERY
DURING SLEEP, RECOVER HP.
100MAGIC GUARD UP
MAGIC ATTACKED DAMAGE DOWN.

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BRAVE

NORMAL
0.0km
The BRAVE job is an excellent, well-rounded choice for the beginning adventurer who doesn't know what direction they want their character to go. Mastering the class provides a generous amount of physical attack and defense bonuses.
HP+20
POW+2INT+1
VIT+2MEN+1
SPD+2LUK+1
WEAPONS
LONG SWORD1.20
KNIFE1.05
HAMMER1.05
SPEAR1.00
BOW1.00
STAFF0.95
DICE1.00
ABILITIES
5SWORD BONUS UP
SWORD BONUS +0.01 * LV.
10PHYSICAL ATTACK UP
PHYSICAL ATTACK DAMAGE UP.
20MOVE UP
CHARACTER'S MOVE SPEED UP.
30PHYSICAL GUARD UP
PHYSICAL ATTACKED DAMAGE DOWN.
40SWORD MOTION UP
CHARACTER'S MOTION SPEED UP.
60PHYSICAL GUARD UP
PHYSICAL ATTACKED DAMAGE DOWN.
70PHYSICAL ATTACK UP
PHYSICAL ATTACK DAMAGE UP.
80SWORD BONUS UP
SWORD BONUS +0.01 * LV.
90PHYSICAL GUARD UP
PHYSICAL ATTACKED DAMAGE DOWN.
100PHYSICAL ATTACK UP
PHYSICAL ATTACK DAMAGE UP.
140PHYSICAL GUARD UP
PHYSICAL ATTACKED DAMAGE DOWN.
180PHYSICAL ATTACK UP
PHYSICAL ATTACK DAMAGE UP.

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THIEF

NORMAL
0.0km
With strong increases to your LUK, SPD and a wide variety of strong Abilities asyou progress, levels of the THIEF is a great addition for many different characters (especially dice-based builds).
HP+10
POW+1INT+1
VIT+1MEN+0
SPD+3LUK+3
WEAPONS
LONG SWORD1.05
KNIFE1.10
HAMMER0.90
SPEAR1.00
FIRE BOW
• FIRE
1.05
STAFF0.95
DICE1.10
ABILITIES
5WEAPON DROP UP
WEAPON DROP RATIO UP.
10KNIFE BONUS UP
KNIFE BONUS +0.01 * LV.
15KNIFE MOTION UP
CHARACTER'S MOTION SPEED UP.
20DICE BONUS UP
DICE BONUS +0.01 * LV.
25BOW BONUS UP
BOW BONUS +0.01 * LV.
30KNIFE BONUS UP
KNIFE BONUS +0.01 * LV.
50DICE BONUS UP
DICE BONUS +0.01 * LV.
70PHYSICAL ATTACK UP
PHYSICAL ATTACK DAMAGE UP.
80KNIFE BONUS UP
KNIFE BONUS +0.01 * LV.
100MOVE UP
CHARACTER'S MOVE SPEED UP.
120PHYSICAL ATTACK UP
PHYSICAL ATTACK DAMAGE UP.
140DICE BONUS UP
DICE BONUS +0.01 * LV.
170CRITICAL UP
CRITICAL ATTACK RATE UP.
200KNIFE BONUS UP
KNIFE BONUS +0.01 * LV.

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FIGHTER

NORMAL
0.0km
The FIGHTER is one of the few jobs in the game that will give you 30 HP per level. It is also one of only two that can grant 4 STR per level. With that combined with the extremely large bonus offered the LONG SWORD ... I mean AXE, the FIGHTER can be a devastating job to pour lots of levels into, hacking away at everything that moves.
HP+30
POW+4INT+0
VIT+2MEN+0
SPD+0LUK+0
WEAPONS
AXE1.30
KNIFE1.05
WOOD HAMMER
• EARTH
1.10
SPEAR1.05
BOW1.05
STAFF0.90
DICE0.80
ABILITIES
5PHYSICAL ATTACK UP
PHYSICAL ATTACK DAMAGE UP.
10SWORD BONUS UP
SWORD BONUS +0.01 * LV.
15HAMMER IMPACT UP
HAMMER ATTACK DAMAGE UP.
20SWORD BONUS UP
SWORD BONUS +0.01 * LV.
30PHYSICAL GUARD UP
PHYSICAL ATTACKED DAMAGE DOWN.
40HAMMER BONUS UP
HAMMER BONUS +0.01 * LV.
50PHYSICAL ATTACK UP
PHYSICAL ATTACK DAMAGE UP.
60HAMMER BONUS UP
HAMMER BONUS +0.01 * LV.
70PHYSICAL ATTACK UP
PHYSICAL ATTACK DAMAGE UP.
80PHYSICAL GUARD UP
PHYSICAL ATTACKED DAMAGE DOWN.
100PHYSICAL ATTACK UP
PHYSICAL ATTACK DAMAGE UP.
130HAMMER BONUS UP
HAMMER BONUS +0.01 * LV.
160SWORD BONUS UP
SWORD BONUS +0.01 * LV.
190PHYSICAL ATTACK UP
PHYSICAL ATTACK DAMAGE UP.

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HUNTER

NORMAL
0.0km
The HUNTER ... well, let's face it. I'm writing these by myself, and I don't have time for a lot of frilly descriptions. Bla bla bla BOWS. There. HUNTER.
HP+10
POW+2INT+1
VIT+1MEN+1
SPD+2LUK+1
WEAPONS
LONG SWORD1.00
KNIFE1.10
HAMMER0.95
SPEAR1.00
LONG BOW1.30
STAFF0.95
DICE1.00
ABILITIES
5BOW AIM UP
BIG DAMAGE FLIGHT ENEMY.
10BOW IMPACT UP
BOW ATTACK DAMAGE UP.
15BOW BONUS UP
BOW BONUS +0.01 * LV.
20BOW AIM UP
BIG DAMAGE FLIGHT ENEMY.
22BOW BONUS UP
BOW BONUS +0.01 * LV.
25KNIFE BONUS UP
KNIFE BONUS +0.01 * LV.
30BOW BONUS UP
BOW BONUS +0.01 * LV.
40PHYSICAL ATTACK UP
PHYSICAL ATTACK DAMAGE UP.
50KNIFE BONUS UP
KNIFE BONUS +0.01 * LV.
70BOW BONUS UP
BOW BONUS +0.01 * LV.
80PHYSICAL ATTACK UP
PHYSICAL ATTACK DAMAGE UP.
100BOW AIM UP
BIG DAMAGE FLIGHT ENEMY.
125BOW BONUS UP
BOW BONUS +0.01 * LV.
150CRITICAL UP
CRITICAL ATTACK RATE UP.
175BOW BONUS UP
BOW BONUS +0.01 * LV.
200BOW AIM UP
BIG DAMAGE FLIGHT ENEMY.

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NINJA

NORMAL
0.0km
Here's a NINJA. Surprisingly, it is a job that is great for staff users. The bonus to SPD is great for when you don't want to get hit, and there are some juicy staff bonuses to take advantage of before switching to another job later in the game.
HP+10
POW+1INT+1
VIT+1MEN+1
SPD+4LUK+0
WEAPONS
LONG SWORD1.05
KUNAI1.20
HAMMER0.90
SPEAR1.00
BOW1.10
SCROLL1.25
DICE1.00
ABILITIES
10MOVE UP
CHARACTER'S MOVE SPEED UP.
15KNIFE BONUS UP
KNIFE BONUS +0.01 * LV.
20KNIFE BONUS UP
KNIFE BONUS +0.01 * LV.
30WEAPON DROP UP
WEAPON DROP RATIO UP.
40STAFF BONUS UP
STAFF BONUS +0.01 * LV.
50BOW BONUS UP
BOW BONUS +0.01 * LV.
60KNIFE BONUS UP
KNIFE BONUS +0.01 * LV.
70MAGIC ATTACK UP
MAGIC ATTACK DAMAGE UP.
80STAFF MOTION UP
CHARACTER'S MOTION SPEED UP.
90MAGIC GUARD UP
MAGIC ATTACKED DAMAGE DOWN.
100MOVE UP
CHARACTER'S MOVE SPEED UP.
120ELEMENTAL UP
ELEMENTAL DAMAGE UP
140STAFF BONUS UP
STAFF BONUS +0.01 * LV.
160CRITICAL UP
CRITICAL ATTACK RATE UP.
180KNIFE BONUS UP
KNIFE BONUS +0.01 * LV.

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SAMURAI

NORMAL
0.0km
I'm going to get this out of the way right now, as it needs to be pointed out here and everywhere else for anyone new to MinuteFrontier: Tank builds don't work. VIT and MEN are good for reducing a very small amount of damage, but in the end pale to the gains you could get through high HP and recovery-based jobs. That being said, you'll not want to pass up getting the Guard Up abilities this class has to offer after leveling your main classes for awhile.
HP+20
POW+2INT+0
VIT+4MEN+1
SPD+0LUK+1
WEAPONS
KATANA1.25
KNIFE1.00
HAMMER0.90
HALBERD1.30
BOW1.05
STAFF0.90
DICE1.00
ABILITIES
3PHYSICAL GUARD UP
PHYSICAL ATTACKED DAMAGE DOWN.
5SPEAR BONUS UP
SPEAR BONUS +0.01 * LV.
10SWORD BONUS UP
SWORD BONUS +0.01 * LV.
15SPEAR BONUS UP
SPEAR BONUS +0.01 * LV.
20PHYSICAL GUARD UP
PHYSICAL ATTACKED DAMAGE DOWN.
25BOW BONUS UP
BOW BONUS +0.01 * LV.
30PHYSICAL GUARD UP
PHYSICAL ATTACKED DAMAGE DOWN.
40MAGIC GUARD UP
MAGIC ATTACKED DAMAGE DOWN.
60SWORD BONUS UP
SWORD BONUS +0.01 * LV.
80PHYSICAL GUARD UP
PHYSICAL ATTACKED DAMAGE DOWN.
90PHYSICAL ATTACK UP
PHYSICAL ATTACK DAMAGE UP.
100PHYSICAL GUARD UP
PHYSICAL ATTACKED DAMAGE DOWN.
130SWORD BONUS UP
SWORD BONUS +0.01 * LV.
150SPEAR BONUS UP
SPEAR BONUS +0.01 * LV.
180PHYSICAL GUARD UP
PHYSICAL ATTACKED DAMAGE DOWN.
200PHYSICAL ATTACK UP
PHYSICAL ATTACK DAMAGE UP.

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WIZARD

NORMAL
0.0km
INT-based classes get it rough until near the end of the first World, where some jobs make it easier. That being said, you'll want to level the WIZARD for its Staff-enhancing abilities whenever you can.
HP+0
POW+0INT+4
VIT+0MEN+4
SPD+0LUK+1
WEAPONS
GEL BLADE
• WATER
0.95
KNIFE0.95
HAMMER0.85
HALBERD0.95
BOW1.00
FIRE ROD
• FIRE
1.20
DICE1.00
ABILITIES
5STAFF MOTION UP
CHARACTER'S MOTION SPEED UP. (5 max)
10STAFF BONUS UP
STAFF BONUS +0.01 * LV. (20 max)
15STAFF IMPACT UP
STAFF ATTACK DAMAGE UP. (4 max)
20MAGIC ATTACK UP
MAGIC ATTACK DAMAGE UP. (20 max)
25STAFF BONUS UP
STAFF BONUS +0.01 * LV. (20 max)
30MAGIC GUARD UP
MAGIC ATTACKED DAMAGE DOWN. (20 max)
40STAFF BONUS UP
STAFF BONUS +0.01 * LV. (20 max)
60STAFF MOTION UP
CHARACTER'S MOTION SPEED UP. (5 max)
70MAGIC GUARD UP
MAGIC ATTACKED DAMAGE DOWN. (20 max)
80MAGIC ATTACK UP
MAGIC ATTACK DAMAGE UP. (20 max)
90STAFF BONUS UP
STAFF BONUS +0.01 * LV. (20 max)
100MAGIC ATTACK UP
MAGIC ATTACK DAMAGE UP. (20 max)
120STAFF BONUS UP
STAFF BONUS +0.01 * LV.
150ELEMENTAL UP
ELEMENTAL DAMAGE UP
190MAGIC ATTACK UP
MAGIC ATTACK DAMAGE UP. (20 max)

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PRIEST

NORMAL
0.0km
The PRIEST has one of the greatest healing abilities in the game: the ability to heal all the time. No need to move from screen to screen, no need to kill anything, no need to turn the app off.
HP+0
POW+0INT+2
VIT+1MEN+2
SPD+0LUK+1
WEAPONS
LONG SWORD0.95
KNIFE1.00
FLAIL1.25
MONK STAFF
• LIGHT
1.20
BOW1.00
STAFF1.15
DICE1.00
ABILITIES
1NATURAL RECOVERY
DURING A GAME, RECOVER HP.
5MAGIC GUARD UP
MAGIC ATTACKED DAMAGE DOWN.
10HAMMER BONUS UP
HAMMER BONUS +0.01 * LV.
15STAFF BONUS UP
STAFF BONUS +0.01 * LV.
20HAMMER BONUS UP
HAMMER BONUS +0.01 * LV.
30STAFF IMPACT UP
STAFF ATTACK DAMAGE UP.
40MAGIC GUARD UP
MAGIC ATTACKED DAMAGE DOWN.
50HAMMER BONUS UP
HAMMER BONUS +0.01 * LV.
60STAFF BONUS UP
STAFF BONUS +0.01 * LV.
70MAGIC GUARD UP
MAGIC ATTACKED DAMAGE DOWN.
80HAMMER BONUS UP
HAMMER BONUS +0.01 * LV.
90MAGIC ATTACK UP
MAGIC ATTACK DAMAGE UP.
100MAGIC GUARD UP
MAGIC ATTACKED DAMAGE DOWN.

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RAVER

NORMAL
0.0km
The RAVER has two mechanics that are useful if you ... you know ... use them. The Dice Motion skill helps anyone building for a strong LUK build, and the Sleep Exp ability is great to gain levels when you're AFK. Keep in mind, however, that Sleep Exp will (at best) get you a level every 10 minutes, while actually *playing* a decent build could get you 2 levels in 1 minute.
HP+10
POW+1INT+0
VIT+1MEN+1
SPD+1LUK+2
WEAPONS
LONG SWORD0.95
KNIFE0.95
HAMMER0.95
SPEAR0.95
BOW0.95
STAFF0.95
DICE1.25
ABILITIES
1SLEEP EXP
DURING SLEEP, ADD EXP
20DICE BONUS UP
DICE BONUS +0.01 * LV.
40DICE BONUS UP
DICE BONUS +0.01 * LV.
60DICE MOTION UP
CHARACTER'S MOTION SPEED UP.
100DICE BONUS UP
DICE BONUS +0.01 * LV.

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GIRL

NORMAL
0.0km
Oh, look. It's the GIRL. One of the different jobs put in if you want to play idle while not using the spoon method. Keep in mind, the GIRL offers little in both decent stats and abilities, so you are best off skipping her entirely.
HP+10
POW+1INT+1
VIT+1MEN+1
SPD+1LUK+1
WEAPONS
NORMAL SWORD1.10
KNIFE1.05
HAMMER0.95
SPEAR1.05
BOW1.00
STAFF1.05
DICE1.05
ABILITIES
100PHYSICAL ATTACK UP
PHYSICAL ATTACK DAMAGE UP.

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SORCERESS

NORMAL
0.0km
The SORCERESS offers an interesting healing mechanic: every time you level up, you gain 20 HP.
HP+10
POW+0INT+2
VIT+0MEN+2
SPD+0LUK+2
WEAPONS
LONG SWORD0.95
KNIFE0.95
HAMMER0.95
MONK STAFF
• LIGHT
0.95
BOW1.10
STAFF1.20
DICE1.15
ABILITIES
1BLESS RECOVERY
WHEN THE LEVEL UP, RECOVER HP
100MAGIC GUARD UP
MAGIC ATTACKED DAMAGE DOWN.
150MAGIC ATTACK UP
MAGIC ATTACK DAMAGE UP.

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IDOL

NORMAL
1.3km
The IDOL is your first unlockable class. I'm sure there would be some lore-based reason as to why this job gets both Dice Motion and Knife Motion as abilities, but, hey, no lore.
HP+10
POW+1INT+1
VIT+1MEN+1
SPD+2LUK+3
WEAPONS
BOUQUET
• EARTH
1.15
KNIFE1.05
HAMMER0.85
SPEAR0.95
BOW1.05
MAGICAL ROD
• LIGHT
1.15
GOLD DICE
• LIGHT
1.15
ABILITIES
5DICE BONUS UP
DICE BONUS +0.01 * LV.
10DICE MOTION UP
CHARACTER'S MOTION SPEED UP.
30WEAPON DROP UP
WEAPON DROP RATIO UP.
60DICE BONUS UP
DICE BONUS +0.01 * LV.
80KNIFE BONUS UP
KNIFE BONUS +0.01 * LV.
100KNIFE MOTION UP
CHARACTER'S MOTION SPEED UP.
120DICE BONUS UP
DICE BONUS +0.01 * LV.
140STAFF BONUS UP
STAFF BONUS +0.01 * LV.
160KNIFE BONUS UP
KNIFE BONUS +0.01 * LV.
180DICE BONUS UP
DICE BONUS +0.01 * LV.
190STAFF BONUS UP
STAFF BONUS +0.01 * LV.
200DICE BONUS UP
DICE BONUS +0.01 * LV.

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MONK

2.2km
MONK description.
STATS
HP+20
POW+2
VIT+1
SPD+1
INT+0
MEN+0
LUK+0
WEAPONS
Sword1.20
Knife1.05
Hammer1.00
Spear1.25
Bow1.00
Staff1.00
Dice1.00
ABILITIES
1MOVE RECOVERY
MOVE THE FIELD, GAIN EXP.
10PHYSICAL GUARD UP
PHYSICAL ATTACKED DAMAGE DOWN.
20PHYSICAL ATTACK UP
PHYSICAL ATTACK DAMAGE UP.
30PHYSICAL GUARD UP
PHYSICAL ATTACKED DAMAGE DOWN.
40SPEAR IMPACT UP
SPEAR ATTACK DAMAGE UP.
50PHYSICAL ATTACK UP
PHYSICAL ATTACK DAMAGE UP.
60SPEAR BONUS UP
SPEAR BONUS +0.01 * LV.
70SWORD BONUS UP
SWORD BONUS +0.01 * LV.
80HAMMER BONUS UP
HAMMER BONUS +0.01 * LV.
90SPEAR BONUS UP
SPEAR BONUS +0.01 * LV.
100PHYSICAL GUARD UP
PHYSICAL ATTACKED DAMAGE DOWN.

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SMITH

3.5km
SMITH description.
STATS
HP+10
POW+1
VIT+2
SPD+1
INT+2
MEN+2
LUK+1
WEAPONS
Sword1.00
Knife1.05
Hammer1.25
Spear1.05
Bow1.00
Staff0.95
Dice1.00
ABILITIES
5HAMMER BONUS UP
HAMMER BONUS +0.01 * LV.
10HAMMER MOTION UP
CHARACTER'S ATTACK SPEED UP.
20HAMMER BONUS UP
HAMMER BONUS +0.01 * LV.
30HAMMER IMPACT UP
HAMMER ATTACK DAMAGE UP.
40HAMMER BONUS UP
HAMMER BONUS +0.01 * LV.
50HAMMER MOTION UP
CHARACTER'S ATTACK SPEED UP.
60SWORD BONUS UP
SWORD BONUS +0.01 * LV.
70HAMMER BONUS UP
HAMMER BONUS +0.01 * LV.
80PHYSICAL GUARD UP
PHYSICAL ATTACKED DAMAGE DOWN.
100HAMMER BONUS UP
HAMMER BONUS +0.01 * LV.
120HAMMER BONUS UP
HAMMER BONUS +0.01 * LV.
140HAMMER BONUS UP
HAMMER BONUS +0.01 * LV.
160HAMMER IMPACT UP
HAMMER ATTACK DAMAGE UP.
180PHYSICAL ATTACK UP
PHYSICAL ATTACK DAMAGE UP.
200HAMMER BONUS UP
HAMMER BONUS +0.01 * LV.

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GEOMANCER

4.4km
GEOMANCER description.
STATS
HP+20
POW+0
VIT+1
SPD+0
INT+2
MEN+2
LUK+2
WEAPONS
Sword0.95
Knife1.00
Hammer1.05
Spear0.90
Bow1.10
Staff1.15
Dice1.20
ABILITIES
10ELEMENTAL UP
ELEMENTAL DAMAGE UP.
20MAGIC ATTACK UP
MAGIC ATTACK DAMAGE UP.
30ELEMENTAL UP
ELEMENTAL DAMAGE UP.
40BOW BONUS UP
BOW BONUS +0.01 * LV.
50ELEMENTAL UP
ELEMENTAL DAMAGE UP.
60HAMMER BONUS UP
HAMMER BONUS +0.01 * LV.
70STAFF BONUS UP
STAFF BONUS +0.01 * LV.
80ELEMENTAL UP
ELEMENTAL DAMAGE UP.
90ELEMENTAL UP
ELEMENTAL DAMAGE UP.
100MAGIC ATTACK UP
MAGIC ATTACK DAMAGE UP.
120MAGIC GUARD UP
MAGIC ATTACKED DAMAGE DOWN.
140SPEAR BONUS UP
SPEAR BONUS +0.01 * LV.
160ELEMENTAL UP
ELEMENTAL DAMAGE UP.
200STAFF BONUS UP
STAFF BONUS +0.01 * LV.

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KAPPA

5.4km
KAPPA description.
STATS
HP+10
POW+1
VIT+2
SPD+2
INT+2
MEN+1
LUK+1
WEAPONS
Sword1.15
Knife1.00
Hammer0.95
Spear1.25
Bow0.95
Staff1.10
Dice1.00
ABILITIES
10SPEAR BONUS UP
SPEAR BONUS +0.01 * LV.
20SPEAR BONUS UP
SPEAR BONUS +0.01 * LV.
30DICE BONUS UP
DICE BONUS +0.01 * LV.
40SPEAR BONUS UP
SPEAR BONUS +0.01 * LV.
60ELEMENTAL UP
ELEMENTAL DAMAGE UP.
70SPEAR BONUS UP
SPEAR BONUS +0.01 * LV.
80SPEAR IMPACT UP
SPEAR ATTACK DAMAGE UP.
90MAGIC GUARD UP
MAGIC ATTACKED DAMAGE DOWN.
100SPEAR BONUS UP
SPEAR BONUS +0.01 * LV.
120MAGIC ATTACK UP
MAGIC ATTACK DAMAGE UP.
150SPEAR BONUS UP
SPEAR BONUS +0.01 * LV.
170MAGIC GUARD UP
MAGIC ATTACKED DAMAGE DOWN.
190SPEAR BONUS UP
SPEAR BONUS +0.01 * LV.

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VAMPIRE

6.6km
VAMPIRE description.
STATS
HP+0
POW+1
VIT+0
SPD+2
INT+2
MEN+1
LUK+0
WEAPONS
Sword1.05
Knife1.20
Hammer1.00
Spear1.00
Bow1.00
Staff1.10
Dice1.05
ABILITIES
1BLOODSUCKER
DEFEAT THE ENEMY, RECOVER HP.
10SWORD BONUS UP
SWORD BONUS +0.01 * LV.
20STAFF BONUS UP
STAFF BONUS +0.01 * LV.
30SWORD BONUS UP
SWORD BONUS +0.01 * LV.
40MAGIC ATTACK UP
MAGIC ATTACK DAMAGE UP.
50MAGIC GUARD UP
MAGIC ATTACKED DAMAGE DOWN.
60KNIFE BONUS UP
KNIFE BONUS +0.01 * LV.
70MAGIC GUARD UP
MAGIC ATTACKED DAMAGE DOWN.
80SWORD BONUS UP
SWORD BONUS +0.01 * LV.
90MAGIC GUARD UP
MAGIC ATTACKED DAMAGE DOWN.
100MAGIC ATTACK UP
MAGIC ATTACK DAMAGE UP.

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GHOST

7.4km
Boo!
STATS
HP+10
POW+0
VIT+0
SPD+2
INT+2
MEN+2
LUK+0
WEAPONS
Sword0.95
Knife1.00
Hammer1.00
Spear0.95
Bow0.95
Staff1.10
Dice0.95
ABILITIES
100MAGIC ATTACK UP
MAGIC ATTACK DAMAGE UP.

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TAMER

8.6km
TAMER description.
STATS
HP+10
POW+1
VIT+2
SPD+1
INT+1
MEN+2
LUK+1
WEAPONS
Sword1.25
Knife1.05
Hammer1.05
Spear1.10
Bow1.10
Staff0.90
Dice0.95
ABILITIES
1ENEMY CHARM
IT'S EASY TO TAKE A PET
100PHYSICAL GUARD UP
PHYSICAL ATTACKED DAMAGE DOWN.

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DWARF

9.6km
DWARF description.
STATS
HP+30
POW+2
VIT+3
SPD+1
INT+0
MEN+0
LUK+1
WEAPONS
Sword1.05
Knife1.00
Hammer1.20
Spear0.95
Bow1.05
Staff0.95
Dice1.00
ABILITIES
10HAMMER MOTION UP
CHARACTER'S MOTION SPEED UP.
20PHYSICAL GUARD UP
PHYSICAL ATTACKED DAMAGE DOWN.
30HAMMER BONUS UP
HAMMER BONUS +0.01 * LV.
40HAMMER IMPACT UP
HAMMER ATTACK DAMAGE UP.
60PHYSICAL ATTACK UP
PHYSICAL ATTACK DAMAGE UP.
80HAMMER BONUS UP
HAMMER BONUS +0.01 * LV.
90PHYSICAL GUARD UP
PHYSICAL ATTACKED DAMAGE DOWN.
100HAMMER BONUS UP
HAMMER BONUS +0.01 * LV.
125HAMMER BONUS UP
HAMMER BONUS +0.01 * LV.
150PHYSICAL GUARD UP
PHYSICAL ATTACKED DAMAGE DOWN.
170HAMMER BONUS UP
HAMMER BONUS +0.01 * LV.
190HAMMER IMPACT UP
HAMMER ATTACK DAMAGE UP.
200HAMMER BONUS UP
HAMMER BONUS +0.01 * LV.

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DRAGOON

10.8km
DRAGOON description.
STATS
HP+20
POW+2
VIT+2
SPD+2
INT+1
MEN+0
LUK+0
WEAPONS
Sword1.05
Knife1.00
Hammer1.00
Spear1.30
Bow1.00
Staff1.00
Dice1.00
ABILITIES
10SPEAR BONUS UP
SPEAR BONUS +0.01 * LV.
20SPEAR BONUS UP
SPEAR BONUS +0.01 * LV.
30PHYSICAL GUARD UP
PHYSICAL ATTACKED DAMAGE DOWN.
40SPEAR BONUS UP
SPEAR BONUS +0.01 * LV.
50SPEAR IMPACT UP
SPEAR ATTACK DAMAGE UP.
60SPEAR BONUS UP
SPEAR BONUS +0.01 * LV.
80PHYSICAL ATTACK UP
PHYSICAL ATTACK DAMAGE UP.
100SPEAR BONUS UP
SPEAR BONUS +0.01 * LV.
125CRITICAL UP
CRITICAL ATTACK RATE UP.
150SPEAR BONUS UP
SPEAR BONUS +0.01 * LV.
175PHYSICAL ATTACK UP
PHYSICAL ATTACK DAMAGE UP.
200SPEAR IMPACT UP
SPEAR ATTACK DAMAGE UP.

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KEKKAISHI

11.8km
KEKKAISHI description.
STATS
HP+10
POW+0
VIT+0
SPD+0
INT+2
MEN+5
LUK+0
WEAPONS
Sword0.95
Knife1.05
Hammer0.80
Spear0.95
Bow1.05
Staff1.15
Dice1.10
ABILITIES
5MAGIC BARRIER
DURING NON-INPUT, GUARD UP.
10STAFF BONUS UP
STAFF BONUS +0.01 * LV.
15MAGIC GUARD UP
MAGIC ATTACKED DAMAGE DOWN.
20MAGIC BARRIER
DURING NON-INPUT, GUARD UP.
30STAFF IMPACT UP
STAFF ATTACK DAMAGE UP.
40MAGIC BARRIER
DURING NON-INPUT, GUARD UP.
50ELEMENTAL UP
ELEMENTAL DAMAGE UP.
60MAGIC BARRIER
DURING NON-INPUT, GUARD UP.
70STAFF BONUS UP
STAFF BONUS +0.01 * LV.
80MAGIC BARRIER
DURING NON-INPUT, GUARD UP.
90STAFF MOTION UP
CHARACTER'S MOTION SPEED UP.
100MAGIC BARRIER
DURING NON-INPUT, GUARD UP.
120MAGIC GUARD UP
MAGIC ATTACKED DAMAGE DOWN.
140MAGIC GUARD UP
MAGIC ATTACKED DAMAGE DOWN.
180MAGIC BARRIER
DURING NON-INPUT, GUARD UP.

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NECRMNCR

12.6km
NECRMNCR description.
STATS
HP+0
POW+0
VIT+0
SPD+0
INT+5
MEN+3
LUK+1
WEAPONS
Sword0.95
Knife1.05
Hammer0.85
Spear0.95
Bow1.00
Staff1.25
Dice1.00
ABILITIES
5STAFF BONUS UP
STAFF BONUS +0.01 * LV.
10MAGIC ATTACK UP
MAGIC ATTACK DAMAGE UP.
15STAFF BONUS UP
STAFF BONUS +0.01 * LV.
20STAFF MOTION UP
CHARACTER'S MOTION SPEED UP.
30STAFF BONUS UP
STAFF BONUS +0.01 * LV.
40MAGIC ATTACK UP
MAGIC ATTACK DAMAGE UP.
60STAFF BONUS UP
STAFF BONUS +0.01 * LV.
70MAGIC ATTACK UP
MAGIC ATTACK DAMAGE UP.
80STAFF IMPACT UP
STAFF ATTACK DAMAGE UP.
90STAFF BONUS UP
STAFF BONUS +0.01 * LV.
100MAGIC ATTACK UP
MAGIC ATTACK DAMAGE UP.
140STAFF MOTION UP
CHARACTER'S MOTION SPEED UP.
170STAFF BONUS UP
STAFF BONUS +0.01 * LV.
200MAGIC ATTACK UP
MAGIC ATTACK DAMAGE UP.

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BUNNY

13.4km
BUNNY description.
STATS
HP+10
POW+0
VIT+0
SPD+1
INT+1
MEN+1
LUK+3
WEAPONS
Sword1.00
Knife1.15
Hammer0.90
Spear0.90
Bow1.00
Staff1.05
Dice1.20
ABILITIES
1MOVE EXP
MOVE THE FIELD, GAIN EXP.
40DICE BONUS UP
DICE BONUS +0.01 * LV.
60KNIFE BONUS UP
KNIFE BONUS +0.01 * LV.
80DICE BONUS UP
DICE BONUS +0.01 * LV.
100DICE BONUS UP
DICE BONUS +0.01 * LV.

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SWORDSMAN

14.4km
It's important to note that the SWORDSMAN class gets not only a bonus to Sword motion, but also a bonus to the Sword recovery time, making the large sword hit even faster.
STATS
HP+10
POW+2
VIT+1
SPD+2
INT+1
MEN+2
LUK+1
WEAPONS
Sword1.30
Knife1.05
Hammer0.90
Spear1.05
Bow0.95
Staff1.00
Dice1.00
ABILITIES
10SWORD MOTION UP
CHARACTER'S MOTION SPEED UP.
20SWORD BONUS UP
SWORD BONUS +0.01 * LV.
30PHYSICAL GUARD UP
PHYSICAL ATTACKED DAMAGE DOWN.
40SWORD BONUS UP
SWORD BONUS +0.01 * LV.
60SWORD BACK MOTION UP
CHARACTER'S MOTION SPEED UP.
70SWORD BONUS UP
SWORD BONUS +0.01 * LV.
100PHYSICAL ATTACK UP
PHYSICAL ATTACK DAMAGE UP.
120SWORD BONUS UP
SWORD BONUS +0.01 * LV.
140SWORD BONUS UP
SWORD BONUS +0.01 * LV.
160PHYSICAL ATTACK UP
PHYSICAL ATTACK DAMAGE UP.
180SWORD BONUS UP
SWORD BONUS +0.01 * LV.
200CRITICAL UP
CRITICAL ATTACK RATE UP.

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GUNMAN

15.4km
GUNMAN description.
STATS
HP+10
POW+3
VIT+1
SPD+1
INT+1
MEN+1
LUK+2
WEAPONS
Sword0.95
Knife1.05
Hammer0.90
Spear0.95
Bow1.25
Staff1.00
Dice1.10
ABILITIES
5BOW AIM UP
BIG DAMAGE FLIGHT ENEMY.
10BOW BONUS UP
BOW BONUS +0.01 * LV.
20PHYSICAL ATTACK UP
PHYSICAL ATTACK DAMAGE UP.
30BOW BONUS UP
BOW BONUS +0.01 * LV.
40BOW IMPACT UP
BOW ATTACK DAMAGE UP.
50DICE BONUS UP
DICE BONUS +0.01 * LV.
60BOW BONUS UP
BOW BONUS +0.01 * LV.
70BOW AIM UP
BIG DAMAGE FLIGHT ENEMY.
90BOW BONUS UP
BOW BONUS +0.01 * LV.
100PHYSICAL ATTACK UP
PHYSICAL ATTACK DAMAGE UP.
120CRITICAL UP
CRITICAL ATTACK RATE UP.
150STRAY BULLET
A STRAY BULLET OCCURS.
180BOW BONUS UP
BOW BONUS +0.01 * LV.

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EXPLORER

16.4km
EXPLORER description.
STATS
HP+10
POW+1
VIT+2
SPD+1
INT+1
MEN+1
LUK+2
WEAPONS
Sword1.05
Knife1.05
Hammer1.05
Spear1.25
Bow1.05
Staff1.00
Dice1.10
ABILITIES
10WEAPON DROP UP
WEAPON DROP RATIO UP.
20SPEAR BONUS UP
SPEAR BONUS +0.01 * LV.
40WEAPON DROP UP
WEAPON DROP RATIO UP.
60HAMMER BONUS UP
HAMMER BONUS +0.01 * LV.
80BOW BONUS UP
BOW BONUS +0.01 * LV.
100WEAPON DROP UP
WEAPON DROP RATIO UP.
120DICE BONUS UP
DICE BONUS +0.01 * LV.
140SPEAR BONUS UP
SPEAR BONUS +0.01 * LV.
160DICE BONUS UP
DICE BONUS +0.01 * LV.
180KNIFE BONUS UP
KNIFE BONUS +0.01 * LV.

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GARDNER

17.4km
GARDNER description.
STATS
HP+20
POW+1
VIT+5
SPD+0
INT+0
MEN+0
LUK+0
WEAPONS
Sword1.10
Knife1.00
Hammer1.05
Spear1.15
Bow0.95
Staff0.90
Dice1.00
ABILITIES
5PHYSICAL BARRIER
DURING NON-INPUT, GUARD UP.
10SPEAR BONUS UP
SPEAR BONUS +0.01 * LV.
20PHYSICAL BARRIER
DURING NON-INPUT, GUARD UP.
30SPEAR BONUS UP
SPEAR BONUS +0.01 * LV.
40PHYSICAL GUARD UP
PHYSICAL ATTACKED DAMAGE DOWN.
50PHYSICAL BARRIER
DURING NON-INPUT, GUARD UP.
60SPEAR BONUS UP
SPEAR BONUS +0.01 * LV.
70PHYSICAL BARRIER
DURING NON-INPUT, GUARD UP.
80SWORD BONUS UP
SWORD BONUS +0.01 * LV.
90PHYSICAL BARRIER
DURING NON-INPUT, GUARD UP.
100PHYSICAL BARRIER
DURING NON-INPUT, GUARD UP.
120PHYSICAL GUARD UP
PHYSICAL ATTACKED DAMAGE DOWN.
140PHYSICAL GUARD UP
PHYSICAL ATTACKED DAMAGE DOWN.
180PHYSICAL BARRIER
DURING NON-INPUT, GUARD UP.

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ASSASSIN

18.4km
ASSASSIN description.
STATS
HP+0
POW+4
VIT+0
SPD+5
INT+0
MEN+0
LUK+0
WEAPONS
Sword1.10
Knife1.25
Hammer0.80
Spear1.00
Bow1.05
Staff1.00
Dice1.00
ABILITIES
5KNIFE BONUS UP
KNIFE BONUS +0.01 * LV.
10KNIFE BONUS UP
KNIFE BONUS +0.01 * LV.
15KNIFE MOTION UP
CHARACTER'S MOTION SPEED UP.
30KNIFE BONUS UP
KNIFE BONUS +0.01 * LV.
50SWORD BONUS UP
SWORD BONUS +0.01 * LV.
70KNIFE BONUS UP
KNIFE BONUS +0.01 * LV.
80KNIFE BONUS UP
KNIFE BONUS +0.01 * LV.
100MOVE UP
CHARACTER'S MOVE SPEED UP.
120ELEMENTAL UP
ELEMENTAL DAMAGE UP.
150PHYSICAL ATTACK UP
PHYSICAL ATTACK DAMAGE UP.
200KNIFE BONUS UP
KNIFE BONUS +0.01 * LV.

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ROBOT

19.6km
Yes, that's right. The ROBOT gets a massive base to using spear weapons... ahem ... I mean the DRILL LANCE. If you love Spears, you owe it to yourself to use this guy right here for your late game activities!
STATS
HP+30
POW+3
VIT+3
SPD+0
INT+0
MEN+0
LUK+0
WEAPONS
Sword1.05
Knife0.95
Hammer1.10
Spear1.35
Bow1.25
Staff0.90
Dice0.95
ABILITIES
60HAMMER BONUS UP
HAMMER BONUS +0.01 * LV.
70BOW BONUS UP
BOW BONUS +0.01 * LV.
80HAMMER BONUS UP
HAMMER BONUS +0.01 * LV.
90BOW BONUS UP
BOW BONUS +0.01 * LV.
100HAMMER BONUS UP
HAMMER BONUS +0.01 * LV.
115BOW BONUS UP
BOW BONUS +0.01 * LV.
130MAGIC GUARD UP
MAGIC ATTACKED DAMAGE DOWN.
145SPEAR BONUS UP
SPEAR BONUS +0.01 * LV.
160BOW BONUS UP
BOW BONUS +0.01 * LV.
180PHYSICAL GUARD UP
PHYSICAL ATTACKED DAMAGE DOWN.
200SPEAR BONUS UP
SPEAR BONUS +0.01 * LV.

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MAID

20.4km
I thought this job would be ironically amazing. I was wrong. Is that ironic?
STATS
HP+10
POW+0
VIT+0
SPD+1
INT+1
MEN+2
LUK+2
WEAPONS
Sword0.90
Knife1.10
Hammer0.85
Spear0.90
Bow1.05
Staff1.05
Dice1.05
ABILITIES
100MAGIC GUARD UP
MAGIC ATTACKED DAMAGE DOWN.

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BERZERKER

21.8km
Grr ... arrg. I know his stat gains are horrible, but at least he gets crappy weapon bonuses and no abilities.
STATS
HP+10
POW+3
VIT+3
SPD+0
INT+0
MEN+0
LUK+0
WEAPONS
Sword1.20
Knife1.00
Hammer0.95
Spear1.10
Bow0.80
Staff0.70
Dice0.90
ABILITIES
100PHYSICAL ATTACK UP
PHYSICAL ATTACK DAMAGE UP.

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MGCKNIGHT

23.0km
FUN FACT: For the longest time, I thought this class was spelt MCGKNIGHT. I thought to myself ... MC G.Night? Emcee Goodnight?
STATS
HP+10
POW+2
VIT+1
SPD+1
INT+3
MEN+2
LUK+0
WEAPONS
Sword1.25
Knife1.20
Hammer0.90
Spear1.20
Bow0.95
Staff1.05
Dice1.00
ABILITIES
5SPEAR BONUS UP
SPEAR BONUS +0.01 * LV.
10SWORD BONUS UP
SWORD BONUS +0.01 * LV.
15KNIFE BONUS UP
KNIFE BONUS +0.01 * LV.
20MAGIC ATTACK UP
MAGIC ATTACK DAMAGE UP.
30ELEMENTAL UP
ELEMENTAL DAMAGE UP.
35SPEAR BONUS UP
SPEAR BONUS +0.01 * LV.
40MAGIC GUARD UP
MAGIC ATTACKED DAMAGE DOWN.
50KNIFE BONUS UP
KNIFE BONUS +0.01 * LV.
60MAGIC GUARD UP
MAGIC ATTACKED DAMAGE DOWN.
70MAGIC ATTACK UP
MAGIC ATTACK DAMAGE UP.
80SWORD BONUS UP
SWORD BONUS +0.01 * LV.
100MAGIC GUARD UP
MAGIC ATTACKED DAMAGE DOWN.
125ELEMENTAL UP
ELEMENTAL DAMAGE UP.
150MAGIC GUARD UP
MAGIC ATTACKED DAMAGE DOWN.
180SWORD BONUS UP
SWORD BONUS +0.01 * LV.

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CLOWN

24.5km
Not a typo: this guy really doesn't learn anything, ability-wise.
STATS
HP+10
POW+1
VIT+1
SPD+2
INT+0
MEN+0
LUK+2
WEAPONS
Sword1.00
Knife1.15
Hammer1.00
Spear1.05
Bow1.05
Staff0.90
Dice1.10
ABILITIES
-NOTHING
NOT A GOSH DARNED THING.

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AUGUR

26.0km
AUGUR description here.
STATS
HP+10
POW+0
VIT+0
SPD+0
INT+3
MEN+3
LUK+3
WEAPONS
Sword0.95
Knife0.95
Hammer0.95
Spear0.95
Bow1.05
Staff1.15
Dice1.30
ABILITIES
10MAGIC GUARD UP
MAGIC ATTACKED DAMAGE DOWN.
20DICE BONUS UP
DICE BONUS +0.01 * LV.
30ELEMENTAL UP
ELEMENTAL DAMAGE UP.
35DICE BONUS UP
DICE BONUS +0.01 * LV.
40STAFF BONUS UP
STAFF BONUS +0.01 * LV.
60DICE PIPS UP
DICE ATTACK DAMAGE UP.
80ELEMENTAL UP
ELEMENTAL DAMAGE UP.
90STAFF BONUS UP
STAFF BONUS +0.01 * LV.
100MAGIC ATTACK UP
MAGIC ATTACK DAMAGE UP.
120DICE BONUS UP
DICE BONUS +0.01 * LV.
140MAGIC GUARD UP
MAGIC ATTACKED DAMAGE DOWN.
160DICE BONUS UP
DICE BONUS +0.01 * LV.
180MAGIC GUARD UP
MAGIC ATTACKED DAMAGE DOWN.
200MAGIC ATTACK UP
MAGIC ATTACK DAMAGE UP.

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PIRATE

27.4km
PIRATE description here.
STATS
HP+20
POW+2
VIT+1
SPD+2
INT+0
MEN+0
LUK+3
WEAPONS
Sword1.25
Knife1.10
Hammer0.90
Spear1.00
Bow1.20
Staff0.95
Dice1.05
ABILITIES
10SWORD BONUS UP
SWORD BONUS +0.01 * LV.
20KNIFE BONUS UP
KNIFE BONUS +0.01 * LV.
30DICE BONUS UP
DICE BONUS +0.01 * LV.
50SWORD BONUS UP
SWORD BONUS +0.01 * LV.
60WEAPON DROP UP
WEAPON DROP RATIO UP.
70KNIFE BONUS UP
KNIFE BONUS +0.01 * LV.
80BOW BONUS UP
BOW BONUS +0.01 * LV.
100WEAPON DROP UP
WEAPON DROP RATIO UP.
120SWORD BONUS UP
SWORD BONUS +0.01 * LV.
140KNIFE BONUS UP
KNIFE BONUS +0.01 * LV.
160BOW BONUS UP
BOW BONUS +0.01 * LV.
180DICE BONUS UP
DICE BONUS +0.01 * LV.

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ANGEL

LIGHT
28.8km
ANGEL description here.
STATS
HP+10
POW+0
VIT+0
SPD+2
INT+3
MEN+2
LUK+2
WEAPONS
Sword1.00
Knife1.05
Hammer1.00
Spear0.95
Bow1.25
Staff1.05
Dice1.10
ABILITIES
10BOW AIM UP
BIG DAMAGE FLIGHT ENEMY.
20BOW BONUS UP
BOW BONUS +0.01 * LV.
30BOW BONUS UP
BOW BONUS +0.01 * LV.
40STAFF BONUS UP
STAFF BONUS +0.01 * LV.
50BOW BONUS UP
BOW BONUS +0.01 * LV.
70MAGIC ATTACK UP
MAGIC ATTACK DAMAGE UP.
80BOW BONUS UP
BOW BONUS +0.01 * LV.
100BOW AIM UP
BIG DAMAGE FLIGHT ENEMY.
120BOW BONUS UP
BOW BONUS +0.01 * LV.
140BOW BONUS UP
BOW BONUS +0.01 * LV.
180BOW AIM UP
BIG DAMAGE FLIGHT ENEMY.

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GAMBLER

NORMAL
30.6km
GAMBLER description here.
STATS
HP+10
POW+0
VIT+1
SPD+1
INT+1
MEN+1
LUK+4
WEAPONS
Sword1.00
Knife1.05
Hammer0.90
Spear0.95
Bow0.95
Staff1.00
Dice1.35
ABILITIES
10DICE BONUS UP
DICE BONUS +0.01 * LV.
20DICE MOTION UP
CHARACTER'S MOTION SPEED UP.
30DICE BONUS UP
DICE BONUS +0.01 * LV.
40DICE PIPS UP
DICE ATTACK DAMAGE UP.
50DICE BONUS UP
DICE BONUS +0.01 * LV.
60DICE BONUS UP
DICE BONUS +0.01 * LV.
80DICE PIPS UP
DICE ATTACK DAMAGE UP.
100DICE BONUS UP
DICE BONUS +0.01 * LV.
120KNIFE BONUS UP
KNIFE BONUS +0.01 * LV.
140DICE BONUS UP
DICE BONUS +0.01 * LV.
160CRITICAL UP
CRITICAL ATTACK RATE UP.
180DICE BONUS UP
DICE BONUS +0.01 * LV.

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SCHOLAR

NORMAL
31.6km
Need to complete your Pokede -- I mean, collection? Get a few levels of this guy, and you'll be catching them a-- I mean reaching 100% in no time!
STATS
HP+10
POW+1
VIT+2
SPD+0
INT+3
MEN+1
LUK+2
WEAPONS
Sword1.00
Knife1.05
Hammer0.95
Spear1.15
Bow1.00
Staff1.05
Dice1.05
ABILITIES
20BOSS COLLECT UP
LIBRARY COLLECT RATIO RISE.
30MAGIC GUARD UP
MAGIC ATTACKED DAMAGE DOWN.
40BOSS COLLECT UP
LIBRARY COLLECT RATIO RISE.
50SPEAR BONUS UP
SPEAR BONUS +0.01 * LV.
60BOSS COLLECT UP
LIBRARY COLLECT RATIO RISE.
70CRITICAL UP
CRITICAL ATTACK RATE UP.
80BOSS COLLECT UP
LIBRARY COLLECT RATIO RISE.
90MAGIC ATTACK UP
MAGIC ATTACK DAMAGE UP.
100BOSS COLLECT UP
LIBRARY COLLECT RATIO RISE.

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SNIPER

NORMAL
32.6km
SNIPER description here.
STATS
HP+10
POW+2
VIT+1
SPD+2
INT+1
MEN+1
LUK+2
WEAPONS
Sword1.05
Knife1.10
Hammer0.95
Spear1.00
Bow1.30
Staff0.95
Dice1.05
ABILITIES
10CRITICAL UP
CRITICAL ATTACK RATE UP.
20STRAY BULLET
A STRAY BULLET OCCURS.
30BOW BONUS UP
BOW BONUS +0.01 * LV.
40BOW AIM UP
BIG DAMAGE FLIGHT ENEMY.
50CRITICAL UP
CRITICAL ATTACK RATE UP.
60BOW IMPACT UP
BOW ATTACK DAMAGE UP.
70BOW BONUS UP
BOW BONUS +0.01 * LV.
80BOW AIM UP
BIG DAMAGE FLIGHT ENEMY.
90PHYSICAL ATTACK UP
PHYSICAL ATTACK DAMAGE UP.
100STRAY BULLET
A STRAY BULLET OCCURS.
120BOW AIM UP
BIG DAMAGE FLIGHT ENEMY.
140CRITICAL UP
CRITICAL ATTACK RATE UP.
160PHYSICAL ATTACK UP
PHYSICAL ATTACK DAMAGE UP.

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CAVALRY

NORMAL
33.6km
Hey, want to know a secret? The CAVALRY class has a unique weapon called the Battle Flag in place of the Sword. This lets your character travel 0.2km instead of 0.1km when they move from one screen to the next. This does skip over any Inns or Temples, but does not skip over bosses.
STATS
HP+20
POW+1
VIT+1
SPD+4
INT+1
MEN+1
LUK+0
WEAPONS
Sword1.15
Knife0.95
Hammer0.95
Spear1.25
Bow1.10
Staff0.95
Dice1.00
ABILITIES
5THROUGH SPEAR
FINISH ATTACK PIERCES.
15SPEAR BONUS UP
SPEAR BONUS +0.01 * LV.
25SWORD BONUS UP
SWORD BONUS +0.01 * LV.
40CRITICAL UP
CRITICAL ATTACK RATE UP.
50PHYSICAL GUARD UP
PHYSICAL ATTACKED DAMAGE DOWN.
70THROUGH SPEAR
FINISH ATTACK PIERCES.
85SPEAR BONUS UP
SPEAR BONUS +0.01 * LV.
100CRITICAL UP
CRITICAL ATTACK RATE UP.
120SWORD BONUS UP
SWORD BONUS +0.01 * LV.
140SPEAR BONUS UP
SPEAR BONUS +0.01 * LV.

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SAGE

LIGHT
34.6km
What? A mage class with overall survivability? And what may be one of the most overpowered skills in the game? Now I see why this class is offered so late.
STATS
HP+10
POW+0
VIT+1
SPD+1
INT+4
MEN+2
LUK+1
WEAPONS
Sword1.00
Knife1.15
Hammer0.90
Spear1.00
Bow1.05
Staff1.20
Dice1.10
ABILITIES
5STAFF BONUS UP
STAFF BONUS +0.01 * LV.
10RANGE MAGIC
RANGED STAFF ATTACK.
20ELEMENTAL UP
ELEMENTAL DAMAGE UP.
30MAGIC GUARD UP
MAGIC ATTACKED DAMAGE DOWN.
40STAFF BONUS UP
STAFF BONUS +0.01 * LV.
50ELEMENTAL UP
ELEMENTAL DAMAGE UP.
60RANGE MAGIC
RANGED STAFF ATTACK.
70MAGIC GUARD UP
MAGIC ATTACKED DAMAGE DOWN.
80STAFF BONUS UP
STAFF BONUS +0.01 * LV.
90MAGIC ATTACK UP
MAGIC ATTACK DAMAGE UP.
100RANGE MAGIC
RANGED STAFF ATTACK.
130STAFF BONUS UP
STAFF BONUS +0.01 * LV.
160MAGIC ATTACK UP
MAGIC ATTACK DAMAGE UP.
200STAFF MOTION UP
CHARACTER'S MOTION SPEED UP.

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WEREWOLF

NORMAL
35.6km
Now that we're getting later into the game, it looks like the Abilities start to get a little more powerful. The WEREWOLF gives you lots of boosts when your HP is low, plus a boost to your POW when you're not helped by a pet.
STATS
HP+30
POW+2
VIT+3
SPD+2
INT+0
MEN+0
LUK+0
WEAPONS
Sword1.25
Knife1.10
Hammer1.25
Spear1.05
Bow1.05
Staff0.90
Dice1.00
ABILITIES
10ALONE
POWER UP AT NO PET.
20HAMMER BONUS UP
HAMMER BONUS +0.01 * LV.
30CRITICAL UP
CRITICAL ATTACK RATE UP.
40PHYSICAL ATTACK UP
PHYSICAL ATTACK DAMAGE UP.
50PHYSICAL GUARD UP
PHYSICAL ATTACKED DAMAGE DOWN.
60RAGE
POWER UP NEAR DEATH.
70HAMMER BONUS UP
HAMMER BONUS +0.01 * LV.
80CRITICAL UP
CRITICAL ATTACK RATE UP.
90GUTS
GUARD UP NEAR DEATH.
100ALONE
POWER UP AT NO PET.
120HAMMER BONUS UP
HAMMER BONUS +0.01 * LV.
140HAMMER BONUS UP
HAMMER BONUS +0.01 * LV.
160PHYSICAL GUARD UP
PHYSICAL ATTACKED DAMAGE DOWN.

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SUMMONER

NORMAL
36.6km
Ever wonder if those pets you leave behind in town can help you while you're out adveturing? With the SUMMONER, they can! She'll need it, because her base weapon bonuses SUCK.
STATS
HP+10
POW+0
VIT+1
SPD+1
INT+2
MEN+2
LUK+2
WEAPONS
Sword0.95
Knife0.95
Hammer0.90
Spear0.90
Bow1.05
Staff1.10
Dice1.10
ABILITIES
10SUMMONS
SUMMONS PET BY HOTEL.
20MAGIC ATTACK UP
MAGIC ATTACK DAMAGE UP.
40SUMMONS
SUMMONS PET BY HOTEL.
60ELEMENTAL UP
ELEMENTAL DAMAGE UP.
80SUMMONS
SUMMONS PET BY HOTEL.
100SUMMONS
SUMMONS PET BY HOTEL.
70SPEAR BONUS UP
SPEAR BONUS +0.01 * LV.
70HAMMER BONUS UP
HAMMER BONUS +0.01 * LV.
70KNIFE BONUS UP
KNIFE BONUS +0.01 * LV.
70SWORD BONUS UP
SWORD BONUS +0.01 * LV.

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DEVIL

DARK
37.6km
Well, we already have an angel...
HP+10
POW+2INT+2
VIT+1MEN+3
SPD+1LUK+0
WEAPONS
LONG SWORD1.10
ASSASSIN DAGGER
• DARK
1.15
HAMMER1.00
FORK1.30
BOW1.00
BLACK ROD
• DARK
1.15
DICE0.85
ABILITIES
10MAGIC BARRIER
DURING NON-INPUT, GUARD UP.
30THROUGH SPEAR
FINISH ATTACK PIERCES.
40CRITICAL UP
CRITICAL ATTACK RATE UP.
50SPEAR BONUS UP
SPEAR BONUS +0.01 * LV.
65MAGIC BARRIER
DURING NON-INPUT, GUARD UP.
80THROUGH SPEAR
FINISH ATTACK PIERCES.
100SPEAR BONUS UP
SPEAR BONUS +0.01 * LV.
120STAFF BONUS UP
STAFF BONUS +0.01 * LV.
140MAGIC ATTACK UP
MAGIC ATTACK DAMAGE UP.
180MAGIC BARRIER
DURING NON-INPUT, GUARD UP.

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BLKKNIGHT

DARK
38.6km
Do you want some dark weapons? Like, LOTS of dark weapons? Well, look no further! More darkness than emo Batman! Also, this is the first of two Jobs where you can get Sword Impact Up.
HP+10
POW+3INT+2
VIT+2MEN+0
SPD+2LUK+0
WEAPONS
DARK SWORD
• DARK
1.20
KNIFE1.05
HAMMER1.00
GAIBOLGA
• DARK
1.20
BOW1.00
STAFF
1.00
BLACK DICE
• DARK
1.05
ABILITIES
10RAGE
POWER UP NEAR DEATH.
20PHYSICAL BARRIER
DURING NON-INPUT, GUARD UP.
30PHYSICAL ATTACK UP
PHYSICAL ATTACK DAMAGE UP.
40SWORD BONUS UP
SWORD BONUS +0.01 * LV.
50RAGE
POWER UP NEAR DEATH.
60MAGIC ATTACK UP
MAGIC ATTACK DAMAGE UP.
70PHYSICAL ATTACK UP
PHYSICAL ATTACK DAMAGE UP.
80PHYSICAL GUARD UP
PHYSICAL ATTACKED DAMAGE DOWN.
100SWORD IMPACT UP
SWORD FIRST ATTACK DAMAGE UP.
120MAGIC GUARD UP
MAGIC ATTACKED DAMAGE DOWN.
140SWORD BONUS UP
SWORD BONUS +0.01 * LV.
160SWORD BONUS UP
SWORD BONUS +0.01 * LV.

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HERO

NORMAL
39.6km
Can you tell that this hero was released around the same time Ant-Man was in theaters?
HP+20
POW+3INT+0
VIT+3MEN+0
SPD+2LUK+0
WEAPONS
LONG SWORD1.15
GLOBE1.30
HAMMER1.05
SPEAR
1.05
LASER GUN
• LIGHT
1.25
STAFF
0.90
DICE1.00
ABILITIES
10KNIFE BONUS UP
KNIFE BONUS +0.01 * LV.
20CRITICAL UP
CRITICAL ATTACK RATE UP.
30HAMMER BONUS UP
HAMMER BONUS +0.01 * LV.
40PHYSICAL GUARD UP
PHYSICAL ATTACKED DAMAGE DOWN.
50KNIFE BONUS UP
KNIFE BONUS +0.01 * LV.
60BOW BONUS UP
BOW BONUS +0.01 * LV.
80CRITICAL UP
CRITICAL ATTACK RATE UP.
100GUTS
GUARD UP NEAR DEATH.
125BOW BONUS UP
BOW BONUS +0.01 * LV.
175BOW BONUS UP
BOW BONUS +0.01 * LV.
200PHYSICAL GUARD UP
PHYSICAL ATTACKED DAMAGE DOWN.

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MOLE

EARTH
40.6km
Hey, kids! Want to go FAST through the world, and tired of leveling your CAVALRY? Use the MOLE! With its patented, one-of-a-kind Pickaxe, you can travel 3 times faster than regular people! Go go go!
HP+20
POW+2INT+0
VIT+1MEN+1
SPD+2LUK+2
WEAPONS
PICKAXE1.10
IRON CLAW1.10
WOOD HAMMER
• EARTH
1.15
SPEAR0.90
BOW0.90
STAFF0.90
DICE1.05
ABILITIES
10SWORD BONUS UP
SWORD BONUS +0.01 * LV.
20CRITICAL UP
CRITICAL ATTACK RATE UP.
40SWORD BONUS UP
SWORD BONUS +0.01 * LV.
60HAMMER BONUS UP
HAMMER BONUS +0.01 * LV.
80KNIFE BONUS UP
KNIFE BONUS +0.01 * LV.
100SWORD BONUS UP
SWORD BONUS +0.01 * LV.
120HAMMER BONUS UP
HAMMER BONUS +0.01 * LV.
140KNIFE BONUS UP
KNIFE BONUS +0.01 * LV.
160PHYSICAL GUARD UP
PHYSICAL ATTACKED DAMAGE DOWN.
180PHYSICAL BARRIER
DURING NON-INPUT, GUARD UP.

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AFRO

NORMAL
41.6km
We got the funk, gotta have that funk! Owwww
HP+20
POW+2INT+0
VIT+2MEN+0
SPD+1LUK+3
WEAPONS
MARACA1.20
GLOBE1.05
GOLD HAMMER
• LIGHT
1.00
MIKE STAND
1.25
BOW0.95
STAFF
0.90
DICE1.15
ABILITIES
10SPEAR BONUS UP
SPEAR BONUS +0.01 * LV.
20THROUGH SPEAR
FINISH ATTACK PIERCES.
40HAMMER BONUS UP
HAMMER BONUS +0.01 * LV.
60CRITICAL UP
CRITICAL ATTACK RATE UP.
80HAMMER BONUS UP
HAMMER BONUS +0.01 * LV.
100SPEAR BONUS UP
SPEAR BONUS +0.01 * LV.
120HAMMER BONUS UP
HAMMER BONUS +0.01 * LV.
140DICE BONUS UP
DICE BONUS +0.01 * LV.
160HAMMER BONUS UP
HAMMER BONUS +0.01 * LV.

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HOLYNIGHT

LIGHT
42.6km
What was that? We need a Light type sword to wrap up the game? Well, here it is.
HP+10
POW+2INT+2
VIT+1MEN+1
SPD+2LUK+1
WEAPONS
EXCALIBUR
• LIGHT
1.20
RAPIER1.25
HAMMER0.95
SPEAR
1.05
BOW1.05
STAFF
1.00
GOLD DICE
• LIGHT
1.05
ABILITIES
10GUTS
GUARD UP NEAR DEATH.
20PHYSICAL GUARD UP
PHYSICAL ATTACKED DAMAGE DOWN.
30PHYSICAL BARRIER
DURING NON-INPUT, GUARD UP.
40GUTS
GUARD UP NEAR DEATH.
50MAGIC GUARD UP
MAGIC ATTACKED DAMAGE DOWN.
60PHYSICAL ATTACK UP
PHYSICAL ATTACK DAMAGE UP.
80GUTS
GUARD UP NEAR DEATH.
100SWORD IMPACT UP
SWORD FIRST ATTACK DAMAGE UP.
120PHYSICAL GUARD UP
PHYSICAL ATTACKED DAMAGE DOWN.
140SWORD BONUS UP
SWORD BONUS +0.01 * LV.
160SWORD BONUS UP
SWORD BONUS +0.01 * LV.

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